
Gain Live
“Play smart. Win big.”
Custom gaming platform engineered for our Bangladesh client. Includes custom UI/UX design, real-time gaming mechanics, player telemetry systems, and responsive cross-device optimization.
Final-year B.Tech student in Information Technology at CHARUSAT. A dedicated Unity game engineer specializing in real-time multiplayer systems, spatial XR environments, and 10+ shipped titles. Fusing low-level game architecture with modern MERN stack capability.
FIG 01. DHARMIK GOHIL, XR ARCHITECT & BUILDER. SHOT IN GUJARAT, INDIA. EST. 2026 EDITION.
A CHRONICLE OF SHIPPED TITLES & ENGINEERING ENDEAVORS
CLIENT
Custom gaming platform engineered for our Bangladesh client: UI/UX, real-time gaming mechanics, player telemetry and cross-device optimization.
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International client projects & enterprise partnerships

“Play smart. Win big.”
Custom gaming platform engineered for our Bangladesh client. Includes custom UI/UX design, real-time gaming mechanics, player telemetry systems, and responsive cross-device optimization.
Powered by cutting-edge tools and platforms
What I build with · hover to pause · tap a node to go deeper
Games and web products share a spine: real-time state, fast feedback and ruthless performance budgets. I work from the engine (Unity and C#) out to the network layer (Photon PUN, WebSockets) and up to the web stack (React, Node.js, MongoDB).
Each node on the diagram links to an article or topic hub where I explain how I use it on real projects.
A CHRONICLE OF TECHNICAL PROWESS & GAME ENGINEERING FOCUS
Based in Surat, Gujarat, India, I operate at the intersection of gameplay systems engineering and high-performance full-stack web applications. I specialize in designing and implementing complex game architectures in Unity/C#, AR/VR spatial applications, and networking layers using Photon PUN.
As a hackathon champion at IIT Bombay Techfest 2025 and a co-founder of the Indian Developer Community (IDC), I foster collaboration among 150+ active developers while building spatial solutions and interactive platforms. Currently available for contracts and freelancing worldwide.
| Website www.dharmikgohil.art |
| City Surat, Gujarat, India |
| Email dharmikgohil.work@gmail.com |
| Degree B.Tech in Information Technology (CHARUSAT) |
| Availability Available for Contracts & Freelancing |
THE SYSTEM ARCHITECTURE & CORE TECHNOLOGIES
A LOG OF ACADEMIC ACHIEVEMENTS & SHIPPED ROLES
Focused on programming paradigms, software architecture, data structures, algorithms, and immersive game engine design. Active member in university tech clubs.
Mastered foundational visual scripting, level layouts, asset pipelines, and core graphics configurations.
Passionate and results-driven Unity Game Developer with a proven track record of creating interactive and optimized 2D/3D games from concept to polished release.
From brief to launch in four moves
Scope the platform, the audience and the single mechanic that has to feel great.
A playable greybox early, so decisions are made on feel instead of slides.
Unity and C# or the MERN stack, networked with Photon or WebSockets and profiled on real devices.
Store builds, WebGL or web deploys, then monitoring and post-launch fixes.
WISDOM & WORDS OF INSIGHT FROM INDUSTRY CRITICS
Developing "Mukti" proved that game development is the perfect medium to tell deep, culturally rich stories. With dedication and focus, Indian creators can reach global heights.
Design is not just about creating something beautiful; it's about solving problems with creativity, pushing boundaries, and leaving a lasting impact.
Game development is the art of transforming imagination into interactive experiences, where every challenge becomes an opportunity and every creation sparks a new world.
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